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BL_ActionActuator

Base class: SCA_IActuator

Action Actuators apply an action to an actor.

The name of the action to set as the current action.

Type: string

Specifies the starting frame of the animation.

Type: float

Specifies the ending frame of the animation.

Type: float

Specifies the number of frames of animation to generate when making transitions between actions.

Type: float

Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers.

Type: integer

Sets the current frame for the animation.

Type: float

Sets the property to be used in FromProp playback mode.

Type: string

The operation mode of the actuator. Can be one of these constants.

Type: integer

The actions continue option, True or False. When True, the action will always play from where last left off, otherwise negative events to this actuator will reset it to its start frame.

Type: boolean

The name of the property that is set to the current frame number.

Type: string

These items exist in the engine but were not in the Range documentation. The ones marked new in Anastacio were added by Anastacio Engine.

attribute

Animation layer (0 to 7) the actuator plays the action on. Different layers play at the same time.

attribute

Layer weight, from 0.0 to 1.0: how much this action blends with the layers below.