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Exporting your game

All export options live in the same tab: Properties > Export Game (the box icon in the tab column on the right). It has three panels, one per target.

Target Panel Output When to use
PC (Windows and Linux) Export (RangeArmor) release/ folder with the game executable To ship on itch.io, Steam or as a zip
Browser Web Folder with index.html and the WebGL 2 runtime To play on a website, no install needed
Android phone Android (Web) .apk file (plus .aab for Google Play) To install on a phone or publish on the store

Android reuses the Web package: the APK is an app that runs the Web version of the game inside it. So anything that works on Web works on Android, and Web warnings apply to both.

  1. Save the file (Ctrl+S). All three exports use the .range saved on disk, not what is open on screen.
  2. Test with P in the editor. If the game doesn’t run in the editor, it won’t run exported.
  3. Use relative paths for textures, sounds and scripts (//textures/...). An absolute path (C:\Users\...) only exists on your PC.