KX_LodLevel
Base class: EXP_PyObjectPlus
A single lod level for a game object lod manager.
The mesh used for this lod level. (read only)
Type: RAS_MeshObject
The number of the lod level. (read only)
Type: integer
distance
Section titled “distance”Distance to begin using this level of detail. (read only)
Type: float (0.0 to infinite)
hysteresis
Section titled “hysteresis”Minimum distance factor change required to transition to the previous level of detail in percent. (read only)
Type: float [0.0 to 100.0]
useMesh
Section titled “useMesh”Return True if the lod level uses a different mesh than the original object mesh. (read only)
Type: boolean
useMaterial
Section titled “useMaterial”Return True if the lod level uses a different material than the original object mesh material. (read only)
Type: boolean
useHysteresis
Section titled “useHysteresis”Return true if the lod level uses hysteresis override. (read only)
Type: boolean
