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KX_LodLevel

Base class: EXP_PyObjectPlus

A single lod level for a game object lod manager.

The mesh used for this lod level. (read only)

Type: RAS_MeshObject

The number of the lod level. (read only)

Type: integer

Distance to begin using this level of detail. (read only)

Type: float (0.0 to infinite)

Minimum distance factor change required to transition to the previous level of detail in percent. (read only)

Type: float [0.0 to 100.0]

Return True if the lod level uses a different mesh than the original object mesh. (read only)

Type: boolean

Return True if the lod level uses a different material than the original object mesh material. (read only)

Type: boolean

Return true if the lod level uses hysteresis override. (read only)

Type: boolean