SCA_IController
Base class: SCA_ILogicBrick
Base class for all controller logic bricks.
The controllers state bitmask. This can be used with the GameObject’s state to test if the controller is active.
Type: int bitmask
sensors
Section titled “sensors”A list of sensors linked to this controller.
Type: sequence supporting index/string lookups and iteration.
actuators
Section titled “actuators”A list of actuators linked to this controller.
Type: sequence supporting index/string lookups and iteration.
useHighPriority
Section titled “useHighPriority”When set the controller executes always before all other controllers that dont have this set.
Type: boolen
