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Texture

Class Range.types.Texture.

These items exist in the engine but were not in the Range documentation. The ones marked new in Anastacio were added by Anastacio Engine.

method

Close dynamic decklink and restore original

method

Refresh decklink from source

attribute · read-only

OpenGL id of the texture.

attribute

Uses mipmaps on the texture (True/False).

attribute

Image source (video, camera, image…) drawn on the texture.