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KX_TextureRenderer

Base class: EXP_Value

Python API for object doing a render stored in a texture.

Choose to update automatically each frame the texture renderer or not.

Type: boolean

The object where the texture renderer will render the scene.

Type: KX_GameObject

Enable the texture renderer to render the scene.

Type: boolean

The layers to ignore when rendering.

Type: bitfield

The projection view matrix near plane, used for culling.

Type: float

The projection view matrix far plane, used for culling.

Type: float

The factor to multiply distance to camera to adjust levels of detail. A float < 1.0f will make the distance to camera used to compute levels of detail decrease.

Type: float

Request to update this texture renderer during the rendering stage. This function is effective only when autoUpdate is disabled.