KX_InputSystem
Class Range.types.KX_InputSystem.
Not in the Range documentation
Section titled “Not in the Range documentation”These items exist in the engine but were not in the Range documentation. The ones marked new in Anastacio were added by Anastacio Engine.
changeJoystickIndex(inputMap, inputTable, name, value)
Section titled “changeJoystickIndex(inputMap, inputTable, name, value)”method
Changes which gamepad (joystick index) an action uses.
changeKeyMap(inputMap, inputTable, name, keyType, value)
Section titled “changeKeyMap(inputMap, inputTable, name, keyType, value)”method
Changes the key or button bound to an action. Use it for “rebind controls” menus.
changeSensitivity(inputMap, inputTable, name, value)
Section titled “changeSensitivity(inputMap, inputTable, name, value)”method
Changes an action sensitivity (e.g. mouse or analog stick).
reloadInputMaps()
Section titled “reloadInputMaps()”method
Reloads the input maps from the file. It is slow; avoid calling it repeatedly.
inputMaps
Section titled “inputMaps”attribute · read-only
Dictionary {map: {table: KX_InputTable}} with all loaded input maps.
