KX_SteeringActuator
Base class: SCA_IActuator
Steering Actuator for navigation.
behavior
Section titled “behavior”The steering behavior to use.
Type: one of these constants
velocity
Section titled “velocity”Velocity magnitude
Type: float
acceleration
Section titled “acceleration”Max acceleration
Type: float
turnspeed
Section titled “turnspeed”Max turn speed
Type: float
distance
Section titled “distance”Relax distance
Type: float
target
Section titled “target”Target object
Type: KX_GameObject
navmesh
Section titled “navmesh”Navigation mesh
Type: KX_GameObject
selfterminated
Section titled “selfterminated”Terminate when target is reached
Type: boolean
enableVisualization
Section titled “enableVisualization”Enable debug visualization
Type: boolean
pathUpdatePeriod
Section titled “pathUpdatePeriod”Path update period
Type: int
Path point list.
Type: list of mathutils.Vector
Not in the Range documentation
Section titled “Not in the Range documentation”These items exist in the engine but were not in the Range documentation. The ones marked new in Anastacio were added by Anastacio Engine.
facingMode
Section titled “facingMode”attribute
Where the object turns while walking: 0 doesn’t turn, 1 to 3 = +X, +Y, +Z axis, 4 to 6 = -X, -Y, -Z.
lockZVelocity
Section titled “lockZVelocity”attribute
Doesn’t touch the object vertical (Z) velocity.
steeringVec
Section titled “steeringVec”attribute · read-only
Direction vector computed by the actuator this frame.
