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KX_CollisionSensor

Base class: SCA_ISensor

Collision sensor detects collisions between objects.

The property or material to collide with.

Type: string

Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property.

Type: boolean

When enabled, changes to the set of colliding objects generate a pulse.

Type: boolean

The last collided object. (read-only).

Type: KX_GameObject or None

A list of colliding objects. (read-only).

Type: EXP_ListValue of KX_GameObject

The material of the object in the face hit by the ray. (read-only).

Type: string