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KX_MouseActuator

Base class: SCA_IActuator

The mouse actuator gives control over the visibility of the mouse cursor and rotates the parent object according to mouse movement.

Undoes the rotation caused by the mouse actuator.

The visibility of the mouse cursor.

Type: boolean

Mouse movement along the x axis effects object rotation.

Type: boolean

Mouse movement along the y axis effects object rotation.

Type: boolean

Amount of movement from the mouse required before rotation is triggered.

Type: mathutils.Vector

The values in the list should be between 0.0 and 0.5.

Mouse is locked to the center of the screen on the x axis.

Type: boolean

Mouse is locked to the center of the screen on the y axis.

Type: boolean

The object’s 3D axis to rotate with the mouse movement. ([x, y])

Type: list (vector of 2 integers from 0 to 2)

  • KX_ACT_MOUSE_OBJECT_AXIS_X
  • KX_ACT_MOUSE_OBJECT_AXIS_Y
  • KX_ACT_MOUSE_OBJECT_AXIS_Z

Rotation caused by mouse movement along the x axis is local.

Type: boolean

Rotation caused by mouse movement along the y axis is local.

Type: boolean

The amount of rotation caused by mouse movement along the x and y axis.

Type: mathutils.Vector

Negative values invert the rotation.

The minimum and maximum angle of rotation caused by mouse movement along the x axis in degrees. limit_x[0] is minimum, limit_x[1] is maximum.

Type: mathutils.Vector

The minimum and maximum angle of rotation caused by mouse movement along the y axis in degrees. limit_y[0] is minimum, limit_y[1] is maximum.

Type: mathutils.Vector

The current rotational offset caused by the mouse actuator in degrees.

Type: mathutils.Vector