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KX_CameraActuator

Base class: SCA_IActuator

Applies changes to a camera.

strength of of the camera following movement.

Type: float

The camera axis (0, 1, 2) for positive XYZ, (3, 4, 5) for negative XYZ.

Type: int

minimum distance to the target object maintained by the actuator.

Type: float

maximum distance to stay from the target object.

Type: float

height to stay above the target object.

Type: float

the object this actuator tracks.

Type: KX_GameObject or None